

Knights-dragons - that's the true strength of women in the war. Their blades are powerful and fast, and armor is strong, but they are not knights, that's why they are not particularly strong. Priestess-renegade - warriors of melee, who rejected the art of possession of onions. Her golden bow sends arrows always exactly to the target, but the light clothes of the Priestess make her very vulnerable in close combat. The priestess of the temple - is an archer who knows no equal. She, of course, is not equal to heavy knights, but in a battle she shows herself perfectly. Snow Queen - warrior in white-blue clothes, with a blade, from which it frosts. Villagers, having taken up arms, begin to study military art, and their choice is truly enormous. Mercenaries, besides the Guardians, are now also the female part of the population of Calradia. Old troop trees were also changed, mainly those that we can hire in taverns. They do not have cavalry, but this drawback is more than paid off by the Masters of the sword, Shadows and Shinigami - horsemen do not interfere with these craftsmen using the weapons of the legendary warriors of the east.ġ6. Their units are quite strictly divided into two categories: powerful and armored samurai-infantrymen, and cunning and fast ninja-throwers. In the hands of these kingdoms came the knowledge of the conduct of the battle of the eastern nations. Walking Guards and Sergeants will not yield even to the strongest infantry of the enemy, Masters-archers are well protected, and can take care of themselves and in close combat, Royal Knights - heavily armored vehicles for the offensive, well, the crown of development - Dark Knights and Dark Snipers, with them you can go on the attack on any fortified castle. Balanced units that combine all possible branches of development. Skillful and fast Assassins are ideal for destroying enemy infantry, mounted Death-bearers against knights and cavalry, and Executioners are very useful in storming enemy castles. Exceptional power is possessed by long-range units - the Cleaners, capable of destroying enemy's divisions at great distances. The troops are fast and strong, but most units have weak armor. (Attention - all new troops are mercenaries, and morality is not particularly affected by them)

Each two factions can use one of these trees. In any battles with the allies, the hero can command all the troops, with the exception of allied lords.ġ5. In battles and sieges, you can use I to open inventory.ġ4. The construction of a mill in the village will now give a steady increase in welfare every month.ġ3. The exception is the imported names of weapons and armor, there are so many of them that it's just a mockery.ġ2.
#MOUNT AND BLADE WARBAND CRASHING ON ALTTAB MOD#
Most of the mod has been translated into Russian. In addition, they are also quite rare on sale.ġ1. Great armor balance: in the Native, even the best armor did not save, now there are better armors, but their cost will be shocking to you. Added a wild pile of things, a variety of weapons, a variety of armor, included samurai and black armor, katana and steel bow.ġ0.

The Sisters of Arms have the final branch of development - Seraphim and Demoness, both horsemen, differ only in stats and ammunition.ĩ. Added disabled units, which were used only in cities and castles: guards of the prison, guardians of the palace, bodyguards. In the taverns, you can hire a male mercenary line (Guardian), and female - Peasant Woman (Refugee) and its derivatives.Ĩ. The number of recruits in villages and mercenaries in taverns is increased.ħ. Reputation for any positive action is increased, but balanced.Ħ. The speed of the siege tower is doubled.ĥ. Together with the increase in experience, it is now possible to completely turn a companion into a combat vehicle, if you spend a lot on his/her equipment.Ĥ. The starting parameters of the hero and companions are increased, all companions begin with 1 level. Considering the dangerous crowds of bandits, it is highly recommended that the hero and / or a couple of companions be leveled up as quickly as possible.ģ. The experience of the hero, companions and troops is increased 4-7-9 times, respectively. The trade is cut to 8, due to the balancing of the economy, engineering, due to the reduction in the time required for the construction of stairs / siege towers (for the sake of the NPC, since their characteristics have been revised, and they begin to siege castles much faster), the first aid and something else.Ģ. Part of the skills can be leveled up to 12-15. General changelog for all version history:ġ. ATTENTION - Most part of all text below translated via Google.
